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Sunday, October 17, 2010

Starcraft 2

Posted by Daniel at 2:05 PM
          Now its time to talk about one of my favorite games of all time, Starcraft 2. Yes, this is a relatively new game, but it has already nested deep within my heart to be considered one of the best RTS games of all time. The game shows quality in both graphics and game play, its is amazingly balanced for a game with 3 completely different races, and most importantly, like is predecessor, it takes strategic thinking to the next level. This game is like chess on steroids with a depth so intense, it is mind blowing.
         How did Blizzard achieve this? We will be recurring to the theme of quality related to production time when we talk about blizzard games. It took them 10 years to release this game after the original Starcraft came out, and with good reason, the balancing, graphics and just general quality are impressive and something that I consider deserves a good amount of respect. Time and time again we have seen companies that have great game ideas, but fail in the quality front, but lets not mention any names *cough*EA*cough*. This recurrent theme of quality differentiates Blizzard from other companies and greatly increases consumer loyalty. This makes any new game Blizzard launches and instant success, why? Because everyone knows its going to be a good game. Take me, for example, I never played Diablo and mildly enjoyed the second, but as things are now, as soon as that Diablo3 launches, I'm buying it no questions asked.


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Blog Archive

  • ▼  2010 (8)
    • ►  December (1)
    • ►  November (3)
    • ▼  October (3)
      • Diablo III
      • Starcraft 2
      • Halo Reach
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Blog Archive

  • ▼  2010 (8)
    • ►  December (1)
    • ►  November (3)
    • ▼  October (3)
      • Diablo III
      • Starcraft 2
      • Halo Reach
    • ►  September (1)
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